

Undertale employs a bullet hell/turn-based combat system in which the player controls the heart, avoiding attacks from enemies in between fighting, acting, healing, or sparing enemies. Two chapters of a related game, Deltarune, were released in 20. Several gaming publications and conventions listed Undertale as game of the year, and others have since listed it as one of the greatest video games ever made. The game sold over one million copies and was nominated for multiple accolades and awards. The game was acclaimed for its thematic material, intuitive combat system, musical score, originality, story, dialogue, and characters. It was also ported to Linux in July 2016, PlayStation 4 and PlayStation Vita in August 2017, the Nintendo Switch in September 2018, and Xbox One in March 2021.
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The game was released for OS X and Windows in September 2015. Undertale was originally meant to be two hours in length and was set to be released in mid-2014, but received delays.
#Papyrus undertale wiki series#
The game took inspiration from several sources, including the Brandish, Mario & Luigi, and Mother role-playing game series, bullet hell shooter series Touhou Project, role-playing game Moon: Remix RPG Adventure, and British comedy show Mr. Outside of artwork and character designs by Temmie Chang, Fox developed the entirety of the game by himself, including the script and music. These choices affect the game, with the dialogue, characters, and story changing based on outcomes. They can opt to pacify or subdue monsters in order to spare them instead of killing them. The combat system involves the player navigating through mini- bullet hell attacks by the opponent. The player meets various monsters during the journey back to the surface, although some monsters might engage the player in a fight. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. Pacifist! Sans - Science! Sans - Swap! Sans - Swap! Papyrus - Sans - Fell! Sans - Outer! Sans - Dust! Sans-Low LV - Hardtale! Sans - Delta! Sans - Fresh! Sans - Glitchtale! Sans - Dustswap! Papyrus - Epic! Sans - Double Bad Time - True! Fresh - Dream! Sans - Killer! Sans - Geno! Sans - Error! Sans - Nightmare! Sans - Limbo! Sans - Shattered Dream - Storyshift! Chara - Disbelief! Papyrus - Cross! Sans - Horror! Sans - TS! Underswap Papyrus - Tears In The Rain - Reaper! Sans - Dustbelief! Papyrus - Ink! Sans - Dust! Sans- High LV - Negative Sans - ClassicSwap!Papyrus - Underverse Ink - Bad Time Trio - Spamton G.Undertale is a 2015 2D role-playing video game created by American indie developer Toby Fox. Fires for a lot longer than usual blaster circle Spawns orange and blue bone sliders on the floor (Like 1st phase) Spawns 2 Gaster Blasters that fire wherever the sans clicked (Classic!SwapPapyrus at the beginning of phase 2)įires 2 blasters three times each player at faster speed Papyrus: i'm not going to hold back anymore. Papyrus: maybe you should put the knife down and clam down… eh? Phase 1 costs 750 wins along with phase 2. Papyrus dodges to the left to avoid being hit. Spawns 2 Gaster Blasters at your mouse cursor. Spawns blue bone sliders half the width of the Last Corridor, travelling from front to backįires a barrage of normal bones and orange bones wherever the sans is facing Spawns spinning bones at slow speed from the front and back of the Corridor Prevents the Chara Team from jumping, when they are affected by this there is a blue aura around them (Classic!SwapPapyrus at the beginning of phase 1)įires 2 auto aim blasters at all players 3 times at slow speed Papyrus: I already know I can't keep my promise boy. Papyrus: do you think someone like you can become a good person.
